Deconstruction (Image: Aleksander Nikulin)

Deconstruction Aleksander Nikulin

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  • Deconstruction is an exploration of the expressive means that video games have at their disposal to capture the imagination of players.
    The game takes players on a surreal journey through a broken mind and tries to tell a story without taking the control over the experience away from you. Deconstruction's tools for that are the use of light and shadow, compositions of game objects, the structure of its levels and the actions of players.

    • Pipsa:


      08 May 2014 11:15

Aleksander Nikulin Ukraine/Bulgaria, 1988

School of Arts, Design and Architecture New Media

“My dream job will be... creating digital worlds for others to explore and feel empowered by.”

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Masters of Aalto made possible by:

Artek Bionade Design Forum Finland Elisa Svenska Teatern

Environmental awareness plays a significant role in the production of Masters of Aalto.
The event utilises the EcoCompass system of the Helsinki Environment Centre.